Package _Framework :: Module SessionZoomingComponent :: Class SessionZoomingComponent
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Class SessionZoomingComponent

source code

                         object --+                    
                                  |                    
      Disconnectable.Disconnectable --+                
                                      |                
  Disconnectable.CompoundDisconnectable --+            
                                          |            
                    SubjectSlot.SlotManager --+        
                                              |        
                             object --+       |        
                                      |       |        
          Disconnectable.Disconnectable --+   |        
                                          |   |        
                        SubjectSlot.Subject --+        
                                              |        
ControlSurfaceComponent.ControlSurfaceComponent --+    
                                                  |    
                CompoundComponent.CompoundComponent --+
                                                      |
                                                     SessionZoomingComponent

Class using a matrix of buttons to choose blocks of clips in the session, as if you had zoomed out from session.

Nested Classes [hide private]

Inherited from SubjectSlot.Subject: __metaclass__

Instance Methods [hide private]
 
__init__(self, session=None, *a, **k)
x.__init__(...) initializes x; see help(type(x)) for signature
source code
 
on_scene_list_changed(self)
Called by the control surface if scenes are added/removed, to be overridden
source code
 
on_enabled_changed(self) source code
 
set_button_matrix(self, buttons) source code
 
set_zoom_button(self, button) source code
 
set_nav_buttons(self, up, down, left, right) source code
 
set_nav_up_button(self, button) source code
 
set_nav_down_button(self, button) source code
 
set_nav_left_button(self, button) source code
 
set_nav_right_button(self, button) source code
 
set_scene_bank_buttons(self, buttons) source code
 
set_empty_value(self, value) source code
 
set_playing_value(self, value) source code
 
set_stopped_value(self, value) source code
 
set_selected_value(self, value) source code
 
_session_set_enabled(self, is_enabled)
Override to customize behaviour when session is disabled.
source code
 
update(self) source code
 
_on_session_offset_changes(self) source code
 
_on_zoom_value(self, value) source code
 
_on_matrix_value(self, value, x, y, is_momentary) source code
 
_on_scene_bank_value(self, value, sender) source code
 
_can_scroll_up(self) source code
 
_can_scroll_down(self) source code
 
_can_scroll_left(self) source code
 
_can_scroll_right(self) source code
 
_scroll_up(self) source code
 
_scroll_down(self) source code
 
_scroll_left(self) source code
 
_scroll_right(self) source code

Inherited from CompoundComponent.CompoundComponent: has_component, register_component, register_components, set_allow_update, set_enabled, update_all

Inherited from ControlSurfaceComponent.ControlSurfaceComponent: application, disconnect, is_enabled, on_selected_scene_changed, on_selected_track_changed, on_track_list_changed, song

Inherited from SubjectSlot.SlotManager: register_slot, register_slot_manager

Inherited from Disconnectable.CompoundDisconnectable: disconnect_disconnectable, find_disconnectable, has_disconnectable, register_disconnectable, unregister_disconnectable

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __sizeof__, __str__, __subclasshook__

Class Variables [hide private]

Inherited from ControlSurfaceComponent.ControlSurfaceComponent: canonical_parent, is_private, layer, name

Properties [hide private]

Inherited from object: __class__

Method Details [hide private]

__init__(self, session=None, *a, **k)
(Constructor)

source code 

x.__init__(...) initializes x; see help(type(x)) for signature

Overrides: object.__init__
(inherited documentation)

on_scene_list_changed(self)

source code 

Called by the control surface if scenes are added/removed, to be overridden

Overrides: ControlSurfaceComponent.ControlSurfaceComponent.on_scene_list_changed
(inherited documentation)

on_enabled_changed(self)

source code 
Overrides: ControlSurfaceComponent.ControlSurfaceComponent.on_enabled_changed

update(self)

source code 
Overrides: ControlSurfaceComponent.ControlSurfaceComponent.update

_on_zoom_value(self, value)

source code 
Decorators:
  • @subject_slot('value')

_on_matrix_value(self, value, x, y, is_momentary)

source code 
Decorators:
  • @subject_slot('value')